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Launch hub

GTA VI launch hub: everything confirmed

This is the one page to bookmark for launch. It collects everything confirmed about Grand Theft Auto VI in one place: the date, the platforms, the two protagonists, the state of Leonida and its named places, and the launch-week tools on this site. Anything not confirmed is labelled as not confirmed, not filled in with guesses.

Last verified: November 10, 20267 min readLaunch hub
In a hurry? Read the quick version ↓

Game info

Game
Grand Theft Auto VI
Release date
Thursday, November 19, 2026
Platforms
PlayStation 5 and Xbox Series X|S only
PC version
No PC version announced
Protagonists
Jason Duval and Lucia Caminos
Setting
The state of Leonida, including Vice City
Install size
Up to 212 GB. Clear about 250 GB.
Developer / publisher
Rockstar Games / Take-Two Interactive

Quick version

GTA VI launches Thursday, November 19, 2026, on PlayStation 5 and Xbox Series X|S only. No PC version has been announced. You play as Jason Duval and Lucia Caminos in the state of Leonida, which includes Vice City.

  • Preload early and clear about 250 GB. The install can be up to 212 GB.
  • Named areas covered here: Vice City, Leonida Keys, Port Gellhorn, Leonida Wetlands, and Northern Farmland. Map pins for them are demo placements on a fan-estimate map until launch verification.
  • Use the 100% Tracker and the Interactive Map during launch week. Both save progress on your own device with no account.
  • The trophy and achievement list is not public yet. No honest site can list it today.

Everything below expands on these points with sources and map links.

Launch hubs earn their keep by being boring about facts and generous about links. Boring about facts means this page separates three things that other pages often mix together: what Rockstar and the platform holders have officially confirmed, what the mapping community has carefully built as a fan estimate, and what nobody knows yet. Generous about links means every claim here points you onward, to the preload steps, the storage steps, the editions table, the map, or the tracker, so this page works as the front door to the whole site during launch week.

Official GTA VI key art showing Jason Duval and Lucia Caminos together in Leonida
Official GTA VI key art showing protagonists Jason Duval and Lucia Caminos. © Rockstar Games, shown for editorial purposes.

The launch, in full

Grand Theft Auto VI launches on Thursday, November 19, 2026. It launches on PlayStation 5 and Xbox Series X|S. Those are the only confirmed platforms. No PC version has been announced, which is a different statement from saying a PC version will never exist. It means that today, and on this page's last verified date, there is no announced PC version to plan around, no PC preload to schedule, and no PC system requirements to check. If that changes through an official announcement, this page changes with it.

The week before launch has its own rhythm, and the other guides on this site exist to cover it. Preload opens first, on November 10 for PS5 and from the evening of November 9 Central time for Xbox, giving you about nine days to get up to 212 GB downloaded without rushing. Boxed copies, which contain a download code and no disc, go on sale November 12. Purchases before November 20 include the Vintage Vice City Pack, and digital preorders include one month of GTA+. By the time November 19 arrives, a prepared player has nothing left to do except play. An unprepared player has a storage problem, a download queue, and a room full of people asking how long it will take.

Jason Duval and Lucia Caminos

The two protagonists are Jason Duval and Lucia Caminos. Their names are confirmed, they anchor the official key art used across this site, and they are the centre of the story Rockstar has presented so far. This page deliberately stops there. A launch hub is not the place to repeat trailer breakdowns as if they were a plot summary, or to present speculation about missions, endings, or character arcs as fact. None of that is confirmed material, and none of it helps you during launch week.

What does help is knowing where story information will live once the game is actually out. After launch, this site's guides grow from verified play: missions, collectibles, and completion requirements, each checked under the site's two-source rule before it is published. The 100% Tracker is already structured for that growth, with its sections honestly labelled until the real lists are public. Until November 19, treat any page anywhere that claims to know the full story, the mission list, or the ending as a page that is guessing loudly.

Official GTA VI screenshot of downtown Vice City at night, seen across the river
Downtown Vice City at night in an official GTA VI screenshot, the best-known city in the state of Leonida. © Rockstar Games, shown for editorial purposes. A screenshot shows the city's look, not a verified in-game location.

Confirmed places in Leonida

The setting is the state of Leonida, including Vice City. The areas below are named areas drawn from official material and from the mapping community's fan work, the long-running project that reconstructs Leonida frame by frame from official trailers and screenshots. Read them as named areas to look forward to, not as verified gameplay locations with confirmed activities, collectibles, or boundaries. That verification only becomes possible once the game is in players' hands.

Each entry links to our Interactive Map. Understand what those links open: a fan-estimate map base, with pins placed as demo placements to show how the map will work. Every pin in this section is a demo pin, labelled as such on the map itself, until launch verification replaces demo placements with checked ones. A pin is a promise about coverage, not proof about a location.

Vice City

The headline city of Leonida and the name most players already know. Downtown Vice City is where our demo stunt pin marks how dense urban coverage will work once locations can be verified. Pin is a demo placement on the fan-estimate map until launch verification. View on map

Leonida Keys

The island chain, covered on the map by two demo pins: a collectible-style pin and a fishing charter activity pin, reflecting how much of the Keys will live on and around the water. Pins are demo placements on the fan-estimate map until launch verification. View on map · View on map

Port Gellhorn

The port area, represented on the map by a demo stunt pin at the crane ramp. Ports mean containers, cranes, and hard edges, which is exactly why the mapping community watches this area closely. Pin is a demo placement on the fan-estimate map until launch verification. View on map

Leonida Wetlands

The wetlands, represented by a demo collectible pin. Wetland and swamp areas are historically where completionists lose the most time, so this area gets early, careful coverage once verification is possible. Pin is a demo placement on the fan-estimate map until launch verification. View on map

Northern Farmland

The farmland in the north of the state, represented by a demo hidden-package pin at the farm silo. Open country changes how you search an area, and the full guide coverage will note approach routes, not just dots. Pin is a demo placement on the fan-estimate map until launch verification. View on map

Fan-estimate map of Leonida showing the shape of the state, Vice City and surrounding areas
The Leonida map base used on this site. This is a fan estimate built by the mapping community from official material, not the official in-game map. Pins placed on it are demo placements until launch verification.

Launch-week checklist teaser

You do not need a long checklist. You need the right five jobs done in the right order, and this site gives you a tool for each one. First, choose your edition with the Editions Guide, knowing the boxed copy is a code and the full Ultimate contents are not published yet. Second, clear about 250 GB using the Storage & Setup Guide. Third, preload inside your window using the Preload Guide and tick the steps off as you go. Fourth, open the 100% Tracker before you start playing, so your completion progress has a home from the first hour. Fifth, keep the Interactive Map nearby, knowing its pins start as labelled demo placements and become verified coverage as launch checking proceeds.

Note

Both the tracker and the map save progress only on your own device, with no account and nothing sent to a server. Reset controls sit beside everything that saves state, so you can start clean whenever you choose.

What is not confirmed yet

Three gaps deserve to be stated as plainly as the confirmed facts. First, no PC version has been announced. Second, the trophy and achievement list is not public yet, as of November 10, 2026, so no trophy names, counts, or completion percentages built on them can be real today. Third, Rockstar has not published the full contents of the Ultimate Edition, covered in detail in the Editions Guide. A launch hub that hides its gaps is asking you to trust it for the wrong reason. This one would rather show you the edges of the map, in every sense.

Warning

During launch week, screenshots, map images, and lists will circulate that claim to be leaks or early copies. Treat single posts as leads, never as proof. This site publishes nothing from a single unverified claim, and credits named community finders in its source lists when their checked work is used.

Launch questions

Thursday, November 19, 2026, on PlayStation 5 and Xbox Series X|S.

No PC version has been announced. The confirmed launch platforms are PS5 and Xbox Series X|S only.

Jason Duval and Lucia Caminos, set in the state of Leonida, which includes Vice City.

Not yet. Pins linked from this page are demo placements on a fan-estimate map, labelled as demo on the map itself. Verified pins replace them after launch under the site's two-source rule.

The trophy and achievement list is not public yet. The 100% Tracker is structured and ready, with sections honestly labelled until the real lists are published.

Sources